AI Insights · Timothy · April 2025
Top City Building Games in Latin America: Q1 2025 Performance
Discover the performance trends of the top city building games in Latin America during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, city building games on a unified platform showed diverse performance trends across Latin America. Here's a look at the top five games based on Sensor Tower data.
Super City: Building Master by XGame Global started strong with weekly downloads reaching a high of 268.9K initially, but gradually declined to 108.6K by the end of March. Revenue peaked at $199 in mid-January and settled around $53 by the end of the quarter. Active users began at 523.7K and dropped to 215.6K over the period.
Gold Rush: Frozen Adventures from SayGames Ltd saw a steady decline in downloads, starting at 90.4K and ending at 37.9K. Revenue fluctuated, peaking at $804 in late December and tapering to $198 at quarter's end. Active users decreased from 158.4K to 178.1K.
State Connect: Traffic Control by CASUAL AZUR GAMES had a varied download trend, peaking at 40.5K in March. Revenue was highest at $279 in January, with some fluctuations, ending at $122. Active users fluctuated, ending at 79.7K after a mid-quarter dip.
SimCity BuildIt from ELECTRONIC ARTS maintained consistent downloads around 35.6K initially, slightly dipping to 27.7K by March. Revenue reached a high of $24.1K in early January, with some variations throughout the quarter. Active users remained relatively stable, ending the quarter at 152.8K.
Finally, Megapolis: City Building Sim by Social Quantum Ltd saw downloads decrease from 38.2K to 11.7K. Revenue had a modest increase, peaking at $1.6K at the quarter's end. Active users started at 26.8K and ended at 13.7K.
These trends highlight the varying dynamics in the city building game sector. For more detailed insights, visit Sensor Tower.